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	<title>Comments on: Roger Ebert is Right: Games are Not High Art…Yet</title>
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	<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/</link>
	<description>Various musings about games, books and life by Tony Huynh, video game designer.</description>
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		<title>By: wow...</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-27083</link>
		<dc:creator>wow...</dc:creator>
		<pubDate>Wed, 01 Sep 2010 18:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-27083</guid>
		<description>does the guy who wrote this blog actually work in the game industry? That&#039;s pretty sad. He must be one of those &quot;too busy making games to actually play any of them&quot; people, because the things he&#039;s saying are so fucking off base. I&#039;ve played more games than I can count which deal with social and political issues. Japanese RPGs are particularly notorious for their commentaries on things like organized religion.

I just can&#039;t stress how far up his ass this guy&#039;s head must be. I mean, for god&#039;s sake, he specifically mentioned Shadow of the Colossus as an example of a game that ISN&#039;T art... That&#039;s about as clueless as it gets.

In short Tony, get back to whatever your little &quot;cog in the machine&quot; job is and stop blogging about games because you obviously don&#039;t know shit about them.</description>
		<content:encoded><![CDATA[<p>does the guy who wrote this blog actually work in the game industry? That&#8217;s pretty sad. He must be one of those &#8220;too busy making games to actually play any of them&#8221; people, because the things he&#8217;s saying are so fucking off base. I&#8217;ve played more games than I can count which deal with social and political issues. Japanese RPGs are particularly notorious for their commentaries on things like organized religion.</p>
<p>I just can&#8217;t stress how far up his ass this guy&#8217;s head must be. I mean, for god&#8217;s sake, he specifically mentioned Shadow of the Colossus as an example of a game that ISN&#8217;T art&#8230; That&#8217;s about as clueless as it gets.</p>
<p>In short Tony, get back to whatever your little &#8220;cog in the machine&#8221; job is and stop blogging about games because you obviously don&#8217;t know shit about them.</p>
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		<title>By: Mousse420</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-20656</link>
		<dc:creator>Mousse420</dc:creator>
		<pubDate>Thu, 18 Mar 2010 04:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-20656</guid>
		<description>Matthew Tran for some reason thought it made sense to say:

&quot;my definition of art (or at least a part of it) is that art can stand the test of time. and not a lot of games can do this… their relevance decreases as newer generations come into the video game scene&quot;

Wow, could you be more wrong about this? Do you live under a rock? There actually is literally tons of nostalgia and a market for retro games. Any truth there may have been in your comment (there is interest in new games strictly for their cutting edge graphics but the same is true for film) is rendered utterly fail by the fact that great games actually do stand the test of time and remain quite relevant, in exactly the same way that great films do.

Fail comment is fail.</description>
		<content:encoded><![CDATA[<p>Matthew Tran for some reason thought it made sense to say:</p>
<p>&#8220;my definition of art (or at least a part of it) is that art can stand the test of time. and not a lot of games can do this… their relevance decreases as newer generations come into the video game scene&#8221;</p>
<p>Wow, could you be more wrong about this? Do you live under a rock? There actually is literally tons of nostalgia and a market for retro games. Any truth there may have been in your comment (there is interest in new games strictly for their cutting edge graphics but the same is true for film) is rendered utterly fail by the fact that great games actually do stand the test of time and remain quite relevant, in exactly the same way that great films do.</p>
<p>Fail comment is fail.</p>
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		<title>By: Mousse420</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-20655</link>
		<dc:creator>Mousse420</dc:creator>
		<pubDate>Thu, 18 Mar 2010 04:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-20655</guid>
		<description>Ico and Shadow of the Colossus don&#039;t have cultural significance and social commentary? Since when? Have you actually played those games?</description>
		<content:encoded><![CDATA[<p>Ico and Shadow of the Colossus don&#8217;t have cultural significance and social commentary? Since when? Have you actually played those games?</p>
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		<title>By: gameplaywright.net // story, games, together</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-19008</link>
		<dc:creator>gameplaywright.net // story, games, together</dc:creator>
		<pubDate>Fri, 05 Feb 2010 20:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-19008</guid>
		<description>[...] on Spector&#8217;s argument, Huynh wrote: It heartens me that the video game industry has come so far and so fast on the technology front, [...]</description>
		<content:encoded><![CDATA[<p>[...] on Spector&#8217;s argument, Huynh wrote: It heartens me that the video game industry has come so far and so fast on the technology front, [...]</p>
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		<title>By: Matthew Tran</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-3776</link>
		<dc:creator>Matthew Tran</dc:creator>
		<pubDate>Wed, 08 Apr 2009 15:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-3776</guid>
		<description>i agree with you and i even agree with you on the first three games mentioned (ico, shadow, okami). video games these days focus more and more on entertainment over anything else and it is not just the industry but also the consumers who want to be entertained. i agree with roger&#039;s second statement, video games now are not on the same level in art as films and novels. but it can be.

my definition of art (or at least a part of it) is that art can stand the test of time. and not a lot of games can do this... their relevance decreases as newer generations come into the video game scene.

the only thing i disagree with you is that the industry is young. it is not the industry but it is the maturity of the games. when i play god of war, despite its supposedly great non-cliche storyline, i could care less about the story as long as i&#039;m pulling off combos.

the funny thing is, when i hear someone say &quot;games are art&quot; it only occurs when art and video games are mentioned in the same sentence. but no where else.</description>
		<content:encoded><![CDATA[<p>i agree with you and i even agree with you on the first three games mentioned (ico, shadow, okami). video games these days focus more and more on entertainment over anything else and it is not just the industry but also the consumers who want to be entertained. i agree with roger&#8217;s second statement, video games now are not on the same level in art as films and novels. but it can be.</p>
<p>my definition of art (or at least a part of it) is that art can stand the test of time. and not a lot of games can do this&#8230; their relevance decreases as newer generations come into the video game scene.</p>
<p>the only thing i disagree with you is that the industry is young. it is not the industry but it is the maturity of the games. when i play god of war, despite its supposedly great non-cliche storyline, i could care less about the story as long as i&#8217;m pulling off combos.</p>
<p>the funny thing is, when i hear someone say &#8220;games are art&#8221; it only occurs when art and video games are mentioned in the same sentence. but no where else.</p>
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		<title>By: Tony Huynh</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-3230</link>
		<dc:creator>Tony Huynh</dc:creator>
		<pubDate>Tue, 31 Mar 2009 22:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-3230</guid>
		<description>Passage is an interesting game.  I won&#039;t ruin it for other people.  For those of you interested here is a link to passage.

&lt;a href=&quot;http://hcsoftware.sourceforge.net/passage/&quot; rel=&quot;nofollow&quot;&gt;http://hcsoftware.sourceforge.net/passage/&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Passage is an interesting game.  I won&#8217;t ruin it for other people.  For those of you interested here is a link to passage.</p>
<p><a href="http://hcsoftware.sourceforge.net/passage/" rel="nofollow">http://hcsoftware.sourceforge.net/passage/</a></p>
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		<title>By: Blindgeek</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-3226</link>
		<dc:creator>Blindgeek</dc:creator>
		<pubDate>Tue, 31 Mar 2009 20:22:45 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-3226</guid>
		<description>I would put Passage clearly in the Art column.  I would even argue that it comes close to high art.</description>
		<content:encoded><![CDATA[<p>I would put Passage clearly in the Art column.  I would even argue that it comes close to high art.</p>
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		<title>By: Bioshock: The Most Important Game of the Generation at LimitlessUnits.com</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-2781</link>
		<dc:creator>Bioshock: The Most Important Game of the Generation at LimitlessUnits.com</dc:creator>
		<pubDate>Sun, 22 Mar 2009 06:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-2781</guid>
		<description>[...] Bioshock is the most important game of this console generation. Bioshock not only succeeds as a well-crafted game, but transcends being “just a game” by enticing the player to think about philosophical ideas like Objectivism and Altruism as well as important topics such as government oversight and stem cell research. Bioshock is a game that shows the promise and the flexibility of our industry. For those of you interested, I explore the topic of social commentary in games further in my article: Roger Ebert was Right: Games are Not High Art…Yet. [...]</description>
		<content:encoded><![CDATA[<p>[...] Bioshock is the most important game of this console generation. Bioshock not only succeeds as a well-crafted game, but transcends being “just a game” by enticing the player to think about philosophical ideas like Objectivism and Altruism as well as important topics such as government oversight and stem cell research. Bioshock is a game that shows the promise and the flexibility of our industry. For those of you interested, I explore the topic of social commentary in games further in my article: Roger Ebert was Right: Games are Not High Art…Yet. [...]</p>
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		<title>By: Become a Video Game Designer: Everything You Need to Know Part 2 at LimitlessUnits.com</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-1694</link>
		<dc:creator>Become a Video Game Designer: Everything You Need to Know Part 2 at LimitlessUnits.com</dc:creator>
		<pubDate>Mon, 23 Feb 2009 19:58:10 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-1694</guid>
		<description>[...] Roger Ebert is Right: Games are Not High Art…Yet [...]</description>
		<content:encoded><![CDATA[<p>[...] Roger Ebert is Right: Games are Not High Art…Yet [...]</p>
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		<title>By: Reel Gazer &#187; Blog Archive &#187; Movie Monday Blog Carnival January 26, 2009 Edition</title>
		<link>http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/comment-page-1/#comment-834</link>
		<dc:creator>Reel Gazer &#187; Blog Archive &#187; Movie Monday Blog Carnival January 26, 2009 Edition</dc:creator>
		<pubDate>Mon, 26 Jan 2009 16:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://limitlessunits.com/blog/2009/01/19/roger-ebert-is-right-games-are-not-high-art%e2%80%a6yet/#comment-834</guid>
		<description>[...] Huynh presents Roger Ebert is Right: Games are Not High Art…Yet at LimitlessUnits.com posted at LimitlessUnits.com, saying, &#8220;Some of you may have heard about Roger Ebert’s [...]</description>
		<content:encoded><![CDATA[<p>[...] Huynh presents Roger Ebert is Right: Games are Not High Art…Yet at LimitlessUnits.com posted at LimitlessUnits.com, saying, &#8220;Some of you may have heard about Roger Ebert’s [...]</p>
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